Tuesday, October 30, 2007
I pop all my Job Abilities and Hundred Fists. NM starts to die pretty rapidly. I wasn't paying attention to what everyone else was doing, but I had one or two other skeletons hitting me and nobody curing. Three people died. Hundred Fists wore off. I punch it down the last 20% with just me and the PLD alive. I pop my Hi-Potions, and finish the fight with four skeletons whiffing at me and ~500 HP.
I'm pretty sure a Monk has soloed it, and after seeing how weak the NM was it isn't surprising. Hell, the body armor I had on was an HQ fishing skill +1 body. And it didn't hit very hard even with Counterstance up.
I switched over to black mage, and met up for another Dynamis - Beaucedine run. We ended up getting only one 100 piece and Koga Chainmail which went to Izar. It's a really nice piece and he's wanted it for a while. About ten more and I can get one. :-)
We went to pop the Relic Shield NM, popped it with a decent amount of time left, killed it, and...anyone need a Bravura? Because nobody in our LS did, so the Attestation that dropped was garbage. :-(
Oh, and the dozen or so Hydras then came back gangraped everyone, but I don't think anyone really cared at that point. At least once they knew it was the wrong attestation. Well, Friday is another day.
Then I got bored and went and leveled a second Pankration monster (a WAR Evil Weapon) called Griffe Cyclone. He's now level 30 and has innate HP Max +15% and Accuracy Bonus. I've given him Arcana Killer, Beast Killer (because everyone has some cheap ass Mimic or Rabbit as their monster), and Damage Reduction Bonus. I'll go and take a few hundred pictures of Efts later to get Dispelling Attack which should make other people's fast attacking Enspell monsters and indestructible Phalanx ones killable.
Anyway, I'm sitting in Qubia Arena right now. And have been for close to half an hour. I agreed to help a friend who needed Mission 5-1 as my Monk is level 50 and the 5-1 boss is a Skeleton. Skeletons take 25% more damage from hand-to-hand attacks, so Monks make short work of it. I haven't asked, but I'm pretty sure they're running here in full Dusk gear while Cursed from fighting a ghost on the way. Because it's taking them fucking forever.
Oh, and the one idiot just disbanded the whole party instead of dropping so they could do a Teleport-Vahzl and get here faster than walking the whole way.
Now, twenty minutes later, the Black Mage who was coming dropped party and isn't responding, and the two morons still aren't in Fei'Yin yet.
About 20 minutes from now I'm supposed to be at the trail markings for Dynamis - Beaucedine. Somehow I'm thinking I'll be late. Bleach smoothies for these morons.
And they don't have the Beaucedine Glacier map, so my buddy is outside Fei'Yin giving them directions to it. I bet they aggro and die once they get inside. People like this are proof that evolution favors stupidity.
They're basically the best non-Relic weapon for Monks once you unlock the latent effect.
At level 64, where I've been for two and a half days with no parties now, I'm using a DMG+19 Delay+96 set of Cross-counters. Those are quite nice because they have Counter+5 which gives you more or less a 45% counter rate while using counterstance. There's differring opinions about using counterstance, but I find that while /NIN with a Ninja tank or /WAR with a PLD (or known to be very good Ninja) as long as what I'm fighting doesn't have any hard-hitting TP moves that it works quite well. Now that I'm level 64 I may just start swapping to my damage reduction gear that I have from leveling Ninja instead though.
So, I asked on BG about strats for doing the Double Dragonian KS30. My long time readers know that I love dragons, and as you may guess from the name, the KS30 has two dragons. The replies were basically that it was pretty easy, but I've also heard horror stories. This leaves me a little nervous.
We all arrive at the burning circle and as custom dictates /random to see who will go first. If I weren't playing on PS2, people would probably think I use some sort of /random hack, because I win about half the time. Or I go last. There's really no inbetween for me. So, I roll an 896 and nobody beats it.
In we go.
There's a Bard dragon and a Warrior one. Our plan is we kill the Warrior, while our Bard sleeps the Bard dragon and then runs away down the path to the entrance. Then we kill the Bard dragon. And they get super-powered up after they use their two hour abilities, so they need to die FAST as soon as they do. They also have a Curse-breath attack that takes your total HP down to about 300 which is less than what they hit for after they two hour.
Luckily, we had a very skilled White Mage who kept everyone alive. We literally killed them both in under four minutes. I let everyone run away so they wouldn't have to walk around from where it dumps you after winning to the burning circle again, and popped the chest. And see a bunch of "grats!" and "Congratulations!" in the party chat. And a pair of shiny new Destroyers dropped. Yay!
We did four more orbs and they all went pretty smooth. No deaths, and a few people got some decent money drops. We also got the Rare/Ex Greatsword that the other Ninja who was leveling Paladin wanted for skilling up. A pretty fun and rewarding run.
Saturday, October 27, 2007
Two more Suzaku and one Brigandish Blade, and I think we're done for the day. Then tons o' Kirin next Saturday probably.
Sunday, October 21, 2007
Dynamis - Buburimu
The Mega Boss fight:
A few of me being eaten by Dhalmels:
I finally got the whole set as I mentioned previously:
My Moogle seems quite impressed.
Black Mage Soloing
I've killed at least 500 of these things:
Ebony Puddings may be faster, but the Princes are just stupidly easy. When puddings solo go horribly wrong:
I really have no idea how that guy died, actually.
Tarutaru Are Cute
That's probably why I picked Hume as a first-job Black Mage. :-p
They dance for my amusement:
That's it for now! I'll see if I can find any other screenshots later.
Saturday, October 20, 2007
They also gave him a reading list that could teach him about blowback, suicide terrorism, etc. It included Prof. Robert A. Pape's Dying to Win. One can assume that Rudey didn't read any of it given his continued moronic statements on the subject.
By far one of the most enlightening interviews I've seen was of Prof. Pape on Antiwar.com Radio by Charles Goyette. Goyette has a somewhat annoying voice, but the interview is very informative and will change the way you look at things.
Which has me capped again for 61 Monk, and will get me to 70 before I need the last one. It'll also get me Dragon Kick at level 62. Which by most accounts sucks horribly, but will be cool to have anyway.
It'll also have me ready to go for Puppetmaster, but until I get the rest of the Attachments for the Automaton I don't think I'll level it further. (It's 24.)
I'll probably level RDM next as there are things you can solo as RDM that other jobs wouldn't dare try. Fighting the MNK AF3 NM mostly solo kind of inspired me. The pile of Red Mage gear I have sitting on my mule may have had something to do with it as well. :-p
Wednesday, October 17, 2007
I also decided to go solo some experience points (and then limit points after I recap EXP), so that I could get some Hand-to-Hand merits and recover the EXP I lost in Dynamis - Buburimu to Dhalmel madness. Which I'd be lying if I said it went well. I slept two Wamouras and ran to the far side of the western island on Mount Z. Cast Deodorize, and went to rest. Found out that they don't track by scent, and got killed. Being in the middle of nowwhere, I HP'd to lose 2.4k EXP more.
I decide to go right back and take the Nyzul Isle Runic Portal back this time instead of walking to Halvung and casting Escape. So, on my way past the Mamool Jas, the Greater Colibri, etc, I happen upon a Wivre:
Cute little fella, isn't he? (Picture blatantly stolen from the Wiki.)
So, I killed him. And I got a Wivre Hide and Horn. The hide goes for a whopping 200,000+ gil. The horn goes for 3k gil.
I tried to see if I could go 2/2 on the hide. Gravity wore fast, Bind resisted, Sleep resisted, and I got run down and butt raped. In my butt. Quite hard.
I waited for 5 minutes, and the nearby party didn't raise me. I went to drop the car off at the mechanic's and came back with 20 minutes until auto-Home Pointing. Still nobody had cast Raise on me. I ask a few people in LS, and nobody was on or willing to come which is understandable. Finally, somebody offers to come, and the party's Bard came over and raised me.
I ended up on Mount Z, and soloed maybe 5k EXP, but only ended up about 1k ahead for the day due to all my bad luck/stupidity. Oh well, off to do Limbus now.
Tuesday, October 16, 2007
After that we killed some crabs on the beach going towards Bibiki Bay. They can drop the DRG & BLM belts....and they dropped the BLM one! I hadn't lottted any relic armor in quite a while, so as point leader they went to me.
A little tweaking, and I think I can still use it with my Sorcerer's Ring just fine. I'm selling the Hume RSE Ocean Rope that I had been using for the longest time. I'll get a Penitent's Rope for Red Mage if/when I level it.
If I ever get the Apollyon BLM item, I think I'll be basically done with BLM gear with the AF Hat +1.
We also farmed some birds which were pretty fun. I soloed a couple of them Gravity kiting style. A Duelist's Glove -1 dropped, which went to Varumar.
Then, we tried the infamous Dhalmels. Infamous, because you pull three of them and each one spawns 5 more. I've got pictures of the wipe that ensued that I'll post soon.
All in all, a fun run. It's nice to have finally cleared that.
Monday, October 15, 2007
Of the five pieces in the set...the Feet are mostly worthless, the legs are worthless, the hands are pretty decent to macro in for Boost, the head is good for macroing in with Focus, and the body is good for macroing in with Chakra. You wouldn't really want to wear any piece fulltime over the available Auction House alternatives though.
So, I did the weapon quest, and promptly dropped the awful weapon that's the reward.
Next, came the quest for the AF feet. This involved walking all the way into the frozen North of Fei'Yin for a cutscene, and then going to Davoi and killing two Notorious Monsters. Well, not quite. I went as Summoner, popped the two NMs, hit them with Thunderspark so they began attacking Ramuh (instead of me), and then pulled them away from their hut. Ran back over and checked the hut a second time, and they lost interest in me and I got the key item. Returned to Bastok, and had some shiny new boots.
At this point there's a fork in the road. I could flag both the hands quest and the legs quest. The hands quest requires getting the coffer in Crawler's Nest and then killing Dark Spark in Castle Zvahl Bailey. Pretty easy, most of the work involves just getting the coffer key to drop. After flagging the hands, you can also get two other pieces out of coffers in Beadeaux and Garlaige Citadel.
The legs quest involves popping a Yagudo Monk NM which has a ludicrious amount of HP (between 30,000-50,000) in Castle Oztroja.
So, I decided to do the hands quest and coffers first. The keys in Crawler's Nest and Garlaige dropped pretty quick. No more than 20 minutes each one. The one in Beadeaux took about 4 hours. I asked Doggy and Lilbunnyfufu to come help and they killed mobs that drop the key with me for an hour or so before they had to do Sky with their LS.
Actually finding the coffers wasn't too bad, but I still need to get the one in Garlaige Citadel. The stupid doors take four people to open and everyone hates going to do it. Hopefully, I'll get it done later today when more people are online.
Earlier, I went to go and try to solo the Yagudo Monk NM. I popped it, and pulled it back partially down the stairs where I hoped to fight it without linking the other Yagudo. Another Monk and White Mage Yagudo promptly linked and I was under constant attack by all three.
I'd be lying if I said I wasn't a little worried at this point. So, I asked for help in my LS and everyone who was online on my Friend List at this point. But, being at the top of Castle Oztroja which is kind of remote I was on my own for the next 20 or so minutes.
I came prepared though with my secret weapon: a Dagger. More specifically, a Heart Snatcher which is a crappy relatively Dagger that I wasted hours breaking the latent DMG and critical hit rate boost for the two times I've used it in Limbus. A Thief wouldn't consider using it, but it's actually one of the better ones available to Ninjas.
Being NIN/RDM I had high evasion which was boosted further by evasion gear. I recast Utsusemi: Ni and then cast Stoneskin + Phalanx. The MNK & WHM checked Too Weak, and were only hitting me for low double digits. With Phalanx, they frequently hit for 0, and Stoneskin wasn't breaking even when both Utsusemi timers weren't ready. I killed the MNK, and got the WHM down to <10% of it's HP. At which point I switched back to the MNK NM and began whittling down it's massive HP. Using Energy Drain on the WHM every 100% TP to recover my MP and outlast the two Yagudo.
After the tenth or so Energy Drain, the WHM only gave me 14 MP back and ceased casting spells. So, I killed it and started using my extra Yag Drinks to keep MP up. A few minutes later Keffka, a Red Mage from my LS, came and joined me. We got it down to about 30% HP and the Yagudo used Hundred Fists. At which time it began to miss me with its attacks at a much higher rate of speed than it had previously. Doggy and Fufu arrived right after Hundred Fists wore off and we quickly finished it off the Yagudo off and I got my Xalmo Feather!
When the Yag was around 10% HP some random guy came from behind me and cast Cure 3 on me. As it turns out, another group was there to kill the NM also. We teamed up with them and killed it in a few minutes before departing.
I returned to Bastok, yet again, and claimed my totally worthless AF legs.
Now just to open the coffer in Garlaige Citadel and I'll be 5/5 on MNK AF! Yay! I'll post some pictures later today or tomorrow.
Wednesday, October 10, 2007
We went in with a few modifications to our strategy as well as two Kracken Club Dark Knights who were somebody's friends. The KC DRK is probably the highest damaging job in the game for the 1 minute (or however long) that Blood Weapon + Souleater takes 10% of the DRK's max HP 2-8 times every two or so seconds. It's a legendary sort of thrashing.
We killed a few of the dragons that remove the mega boss, Apocalyptic Beast's special abilities and 2hrs. Specifically:
- Body Slam is massive AoE damage does ~800 damage to nearby mages killing them rapidly.
- The AoE damage + paralyze one... Ground Stomp or something?
- Wind Breath which was what killed us last time.
- Petro Eyes a gaze-based petrify that only works if you're facing the dragon...which people of course faced. LOL.
- Benediction it's always bad when the monster you just got to 5% HP refills it's HP completely.
That left the mega boss quite vulnerable, and almost certainly guarranteed us victory with just over 15 minutes left to pull and fight it.
Unfortunately, we couldn't find it. WTF. Eight people ran around checking the entire place and the freaking dragon was nowhere to be found.
So, we ended up running out of time not clearing the thing because nobody had seen the boss the entire time. /sigh
On one hand, you can go with /Warrior. You get Berserk and Double Attack which boosts your damage by 20-30% easily. Your per-punch damage will be higher while Berserk is active 60% of the time, you'll get 10% more punches because of the 10% Double Attack rate, and your weaponskills will occassionally be huge because of an extra hit from Double Attack. It basically takes Monk with no support job from being a heavy hitter to being a complete beast.
But that has it's downsides. Blow off nearly 20% of a Lesser Colibri's life with a Howling Fist that Double Attacked? Sure, it's cool, but then you get beaten on the rest of the fight. The stupid bird will probably steal your food as well, which makes it get expensive in addition to bloody.
On the otherhand, you can go with /Ninja. You get Resist Bind. Which is very useful for...running away from Worms that cast Bind I guess. Which is all but completely useless since it doesn't even activate much anyway even if you find something that uses Bind. You also get the very useful for absorbing damage Utsusemi: Ichi. Which keeps you from getting your ass handed to you if the tank sucks or your weaponskill pisses off the mob.
After a few parties going back and forth with each, I'm starting to like /NIN over /WAR even though the damage disappoints. I can take 5-6 hits no problem and with Counterstance and Cross-counters, I'll counterattack instead of getting hit when shadows drop about half the time.
It makes the Utsusemi: Onry Ninjas a little more tolerable.
Tuesday, October 9, 2007
Thursday, October 4, 2007
Surviving testicular cancer (we're still men!) or farm accidents or however else one can guy can lose his both balls decreases one's chance of starring in a winning America's Funniest Home Video by approximately 92.4%.
What's a "pager"? Are they used to play "records"?
There ya go! One thought for each reader!