The Warrior one seems to tie in with new Job Trait. The Monk one could be pretty nice.
- Some damage boosting ones for DDs.
- Some defensive ones for tanks/pullers.
- Some strange TP bonus one on Parrying/Guard which are fucking worthless unless Square-Enix makes Parrying/Guard skill up at a reasonable rate.
Now for the new spells:
Pretty underwhelming, but kind of expected.
I wasn't expecting Thunder V this update, so I'm not let down in that regard. Water V might be OK for Wyrm/Tiamat or something?
The BRD songs are meh.
Aisha: Ichi is probably the spell that looks to be combined Sneak+Invis. Wikipedia tells me it's the name of Muhummed's most awesome wife. Or something. I have no idea how that's supposed to be related.
The "more jobs able to learn existing spells" seems pretty pointless other than PLD getting Phalanx (possibly). Maybe PLDs would go with /BLM or /DRK now? My PLD is level 1, so I'm not sure what the full implications will be.
So that's the Job Adjustments announcement. I'm not sure how, but Square-Enix is managing to make me less excited about the June Update the more I hear about it. Maybe it's just I was thinking more of 75->99 which will be end up being a lot more than 75->80?