Wednesday, September 8, 2010

Square-Enix has no idea what the #@&% Ninja does. (Plus other update revelations!)

So the update's finally arrived and .DAT mining commenced! I've been reading BG, Alla, Julian from BG's site, Spira's site, and a few others and have stolen all my info from them in the most shameless manner possible.

So let's take a look at the new spells (the interesting ones, anyway):
Ninja
Myoshu: Ichi
NIN Lv.85
Teaches the ninjutsu Myoshu: Ichi.
Uses the ninja tool, "kabenro." Reduces TP dealt when striking an enemy.

Yurin: Ichi
NIN Lv.83
Teaches the ninjutsu Yurin: Ichi.
Uses the ninja tool, "jinko." Reduces an enemy's TP gain.
...Square-Enix has no fucking idea what Ninjas do, do they? They gave Ninja a self-Auspice fucking Ichi buff? And a fucking Penance Ichi enfeeble? Well, I sure hope the enhanced damage elemental ninjutsu doesn't suck rhino testicles too.

Surely, the -ja spells for Black Mage can quell my seething nerdrage?
Black Mage
Stoneja
BLM Lv.81
Teaches the black magic Stoneja.
Deals earth damage to enemies within area of effect. Successive use enhances spell potency.

Waterja
BLM Lv.84
Teaches the black magic Waterja.
Deals water damage to enemies within area of effect. Successive use enhances spell potency.
Fuck!

Assuming the timers aren't super long this might make... umm... soloing Operation Desert Swarm easier? (Well, Waterja might since Earth + Scorpions = FAIL.) Even with much better than -ga3 damage at the same MP efficiency these are the Stonega II of new nukes.

The rest of the spells are what I'd expected. No clue on Refresh II or Ballad III's potency for sure yet, of course. That Carol II spells also apparently soemtimes nullify their element's damage despite not saying this in the description kind of like an element specific DL Ring..

Limit Break Details!

Square-Enix went with the Easy Button option again this time.
Client: Nomad Moogle (Grand Duke
Palace, Ru'Lude Gardens)
Summary:
The nomad moogle claims to have
perfected another procedure that will
send your powers burgeoning to even
greater heights. Acquire five Kindred's
crests and four merit points if you
fancy yourself ready for the
undertaking.
Except, not really. What the fuck is a Kindred's Crest? Well, this:
Kindred's Crest
An elaborate crest belonging to the uppermost nobility of the Kindred.
So, great. It's pretty much guaranteed to come from something stupid and everyone's going to be camping the mobs that drop it like they're fucking Ridills.

So to review the new Ninja spells suck, the Black Mage ones probably suck and are probably useless, and the Limit Break quest needs some probably Ex drops that are going to probably be a pain in the ass to get.

But there's still new Magian Weapons, weaponskills, and Empyrean Armor!

Weapons!

If you're familiar with the H2H weapons, this tell you most of what you need to know.
Revenant Fists +1
DMG:+28 Delay:+55
"Victory Smite"
lv 85 MNK PUP

Ursine Claws +1
DMG:+0 Delay:+86
Lv85 MNK PUP

Taipan Fangs +1
DMG:+26 Delay:+61
Lv85 MNK PUP

Barracudas +1
DMG:+23 Delay:+60
Lv85 MNK PUP
Basically, the Walk of Echoes high DMG weapons get the new Weaponskills, but not the Empyrean Weapon STAT+10 boosts, or Occ. Deals 2x damage aftermaths.

The OAT and OA3 weapons don't change much, so it'll be interesting to see how they evolve. Higher DMG on the OAT and possibly OA4 on the low damage ones?

The Elemental path Taipan Fangs get DMG+3 and no change in Delay. Pretty much what was expected.

The Weaponskill Path weapon also got DMG+3, so what the new trials are should be interesting. More Store TP possibly?

There's also some new Relic WS weapons.
Heofon Knuckles
DMG:+30 Delay:+86
Latent effect: "Final Heaven"
Lv 85 MNK PUP
I'm guessing they're either Abyssea or Walk of Echoes only. Or maybe MMM only for lulz? Depending on the latent effect and the particular WS some of them could be pretty nice depending on how hard they are to obtain.

New Weaponskills!

Stolen from Priran on BG:
Victory Smite - Delivers a fourfold attack. Chance of critical hit varies with TP. Verethragna: Aftermath.
Rudra's Storm - Deals triple damage and weighs target down. Damage varies with TP. Twashtar: Aftermath.
Torcleaver - Deals triple damage. Damage varies with TP. Caladbolg: Aftermath.
Cloudsplitter - Deals lightning elemental damage. Damage varies with TP. Farsha: Aftermath.
Ukko's Fury - Delivers a twofold attack that slows target. Chance of critical hit varies with TP. Ukonvasara: Aftermath.
Quietus - Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Redemption: Aftermath.
Camlann's Torment - Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Rhongomiant: Aftermath.
Blade: Hi - Deals quadruple damage. Chance of critical hit varies with TP. Kannagi: Aftermath.
Tachi: Fudo - Deals double damage. Damage varies with TP. Masamune: Aftermath.
Dagan - Restores HP and MP. Amount restored varies with TP. Gambanteinn: Aftermath.
Myrkr - Restores MP and removes status ailments. Amount of MP restored varies with TP. Hvergelmir: Aftermath.
Jishnu's Radiance - Delivers a threefold attack, ammunition permitting. Chance of critical hit varies with TP. Gandiva: Aftermath.
Wildfire - Deals fire elemental damage. Enmity generation varies with TP. Armageddon: Aftermath.
Chant du Cygne - Delivers a threefold attack. Chance of critical hit varies with TP. Almace: Aftermath.
These look overall to be surprisingly good. Or at least they're not "Why, God? Why?" stupid/terrible.

Slightly amusingly if you went with the Walk of Echoes path H2H weapon for your Puppetmaster the Mythic WS Stringing Pummel is still probably better than Victory Smite. And the Corsair one still has me confused.

Armor! & Empyrean Armor!

It turns out SE broke POLUtils, so nobody knows what exactly the new armor is.

The Empyrean Armor comes from doing Abyssean Campaign which is being called "Bastion" in exchange for Allied Notes which are being called "Resistance Credits." It's like a palette swap except with words! Go go laziness!

There's these in the .DATs, so I'm curious as to how this will work exactly.
Ravager Seal: Hd.
A musty slip of parchment, worn and faded with the years. Faintly visible is the image of a piece of armor, annotated with elaborately scribed glyphs of a long-lost tongue.

Tantra Seal: Hd.
A musty slip of parchment, worn and faded with the years. Faintly visible is the image of a piece of armor, annotated with elaborately scribed glyphs of a long-lost tongue.

Orison Seal: Hd.
A musty slip of parchment, worn and faded with the years. Faintly visible is the image of a piece of armor, annotated with elaborately scribed glyphs of a long-lost tongue.

Goetia Seal: Hd.
A musty slip of parchment, worn and faded with the years. Faintly visible is the image of a piece of armor, annotated with elaborately scribed glyphs of a long-lost tongue.
The first and last are WAR and BLM I don't know (or care) offhand what the new names for every job is. And there's head, legs, and feet items all there for each job. Buy one of these and give it to the blue pompom'd Moogle to start a new Magian Trial?

Knowing SE though the Campaign Battles Bastion Conflicts will be completely unbalanced and undoable until Heroes of Abyssea is out. So it's not something to get too excited about just yet.

TTFN!

And that's basically all the info I've seen so far. Back to watching my PS2 try to download the update for three more hours (PC's already done!).

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